DGST 101: Intro to Digital Studies

DGST 101: Digital Media in the Classroom

Viewing My Project

To view my project:

  1. First download the HP Reveal App on the App Store or Google Play. Then, open the app to scan the images and learn more about each subject. This app allows users to experience increased interactivity with images through the use of AR.
    1. If you cannot access the HP Reveal app, but still wish to view the project, please follow the hyperlinked captions under each image to view the text.
    2. Please add me on HP Reveal to view my auras: gfarleigh (You will not be able to view my auras without adding me!)
  2. Next, click here to view my “Digital Media in the Classroom” page.

Before viewing my project, please read the following:

Digital Media Project: Uses of Digital Media in the Classroom

For my Digital Studies final Digital Project, I chose to do research on uses of digital media in the secondary classroom. I chose this topic because it is, of course, related to my areas of study in education, and future career path! 

What is Augmented Reality? (AR)

Drawing inspiration from past DGST 101 class readings and activities, I decided to experiment with this project using the incorporation of Augmented Reality. (AR). According to LiveScience, AR is “the result of using technology to superimpose information — sounds, images and text — on the world we see.”

What is My Project?

I have created a serious of images that show a broader category for the uses of digital media in the classroom. These images can be viewed on my “Digital Media in the Classroom” page, here. You will notice that these images do not have captions or descriptions. To view the descriptions of each category, we will be using AR.

To create this project, I first conducted research regarding digital media in the classroom. The citations for this research can be viewed here, at my citations page. After narrowing down which topics I wanted to focus on, I made labels for each category using Canva. In order to make my project AR accesible, I had to create labels, or “auras” that would house the description for each category. According to Strategic Planet, an aura in AR is “is the medium created by augmented reality platforms.”

I created my auras by simply typing up the description of each category, converting them to images, and uploading them to the HP Reveal app. After creating the auras, I made each image accessible to the public through the HP Reveal app – meaning that any user with the app will see the same auras displayed by scanning my images.

Potential Pros and Cons of Augmented Reality in the Classroom

So why should an educator or student use AR in place of simply posting and displaying captioned images?

One downside to using AR in the classroom is that not all students may have access to mobile devices. While AR can be a clunky and gimmicky platform that requires users to download additional conflict, AR adds an element of fun that serves to add excitement to the classroom. AR-captioned images would be great in a scavenger hunt activity in a classroom. AR in the classroom, however, does not have to be limited to text-based formats.

AR also allows teachers to disseminate information in a way that saves paper. For example, a teacher could print out one piece of paper per student with a selection of images that students could scan and work with on their own, as opposed to multiple pieces of paper. AR could also assist students who have difficulty taking notes in class in keeping track of key concepts. Students could also engage in learning by using AR to view images, maps, and other infographics.

All in all, I had fun experimenting with AR in creating my project!

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